Quest Location: Spider Forest Quest NPC: Any Unique
Quest Objective: Show the Jade Figure in front of Cain, Meshif and Alkor
The reward: Potion of Life (+20 Life forever)
Flag: N/A
The quest begins when you take down the Unique enemy in the Spider Forest that drops the Jade Figurine. You only need to collect your Jade Figurine and show it to a handful of individuals in the town. You must speak to Alkor two times after the quest to be awarded your Potion of Life reward, which is among the ongoing improvements to your character that you can get as a reward from searches in the game.
Whatever the number of players within your group or game requires this item, only one will drop for each unique enemy you defeat. The advantage of this is that as long as the player who has the Jade Figurine can complete the game’s quest, everybody can earn an award called the Potion of Life reward. After the person has handed into the figure of Alkor, all players in your team will have the opportunity to converse with Alkor to receive this Potion of Life reward.
Notice: While this quest isn’t required to finish your game. However, this quest grants you an opportunity to get a Potion of Life and give your character 20 lives for the game’s duration. For more details on searches that offer permanent rewards, visit the link below.
Act 3 Quest 2: Blade of the Old Religion Diablo 2 Diablo 2
Quest Location: Flayer Jungle
Quest NPC: Asheara & Ormus
Quest Objective: Obtain The Gidbinn and return it to Ormus
Rewards: Free Iron Wolf (Merc Hire) and a rare Ormus ring. Ormus
Flag: N/A
The Blade of the Old Religion quest starts after you go into the Flayer Jungle or after completing The Act 3 Quest 1 It’s the Golden Bird. To achieve this quest, all you have to do is walk over to the Gidbinn altar located in the Flayer Jungle and inspect it. An exclusive Flayer is born, and it will drop the Gidbinn after you defeat it.
You can find the Gidbinn altar using your map. In the picture below, I show what the Gidbinn altar appears as it appears when you look at the map. As you can see, it has its distinctive marking, which occurs when you enter within the vicinity of it. It is worth noting that Gidbinn’s altar is always close to it. Flayer Dungeon, which is part of
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The Gidbinn Altar icon on the map.
After you’ve acquired The Gidbinn, go back to town and speak to Ormus. Ormus will send you to Asheara and then permit you to employ the services of an Iron Wolf for free and advise you to talk to Ormus once more, and he will present you with the rare ring upon completing the quest. Ormus is the last person you must speak with to complete the quest.
The Gidbinn is lying on the ground after removing The Unique Flayer.
The Act 3 Quest 3: Khalim’s will – Diablo 2
Quest Location Act 3
Q NPC Deckard Cain/Ormus
Quest Objective: Create Khalim’s Will and destroy the threatening Orb
The reward: Khalim’s body parts do not require the inventory space
Flag It can enter the Durance of Hate
The quest can be started by chatting with Cain after you have completed Act 3 quest 1, The Golden Bird or when you discover Khalim’s relics whichever occurs first. This quest is similar to Act 2 Quest 2, the Horadric Staff, in that the players go to numerous dungeons to find various items and then merge the items to create one.
To complete this quest, you’ll have to gather Khalim’s Eye, Brain, Heart and Flail and put them all together into the Horadric Cube to make Khalim’s Will. This item eliminates that Compelling Orb, which blocks your access to the Durance of Hate dungeon. The completion of this quest will allow you to be able to enter into the Durance of Hate and also permit you to access the Waypoint.
Where can I locate every item:
Khalim’s Eye: Spider Forest > Spider Cavern
Khalim’s Brain: Flayer Jungle > Flayer Dungeon
Khalim’s Heart: Kurast Bazaar or Upper Kurast > The Sewers
Khalim’s Flail: Upper Kurast > Kurast Causeway > Travincal
Khalim’s Eye – Spider Cavern
Spider Cavern is found in Spider Forest, which is the first place you encounter in Act 3. Make sure you don’t confuse this Spider Cavern in the Arachnid Lair, another spider dungeon, which is usually located close to that Spider Forest Waypoint. Khalim’s Eye can only appear within the Spider Cavern.
When you reach your destination, the Spider Cavern, what you’re trying to find is a Golden Chest which will contain Khalim’s Eye. Be sure to keep an eye on your map if you’re struggling to locate the chest, as it’ll show on your map once you’ve reached a certain distance. Each wardrobe that is part of this quest will be visible on your map once you get close to it.
Each Golden Chest with a Khalim quest item is listed by your location (like the one above).
Khalim’s Brain – Flayer Dungeon
Khalim’s Brain can be found on the 3rd level of the Flayer Dungeon in a Golden Chest that may spawn anywhere in the four corners of the floor or even in the middle. Level 3 of Flayer Dungeon is one giant maze usually filled with hundreds of dead ends that make navigating it an absolute pain through the butt.
The Golden Chest we’re looking for is typically protected by a Super Unique Flayer Shaman by the name of Witch Doctor Enugu. Based on the difficulty of your fight, it will be either fire or magic-resistant or immune. Also, he deals massive damage (much as all Flayer Shaman foes).
Khalim’s Heart The Sewers
There is an entry point into The Sewers in either Kurast Bazaar or Upper Kurast, the zone is linked to both. The area is enormous, and you’re searching for an island of a tiny size with stairs that descend to Level 2 and a switch/lever that you have to press to remove the rubble that has accumulated on top of the staircase. This switch will always be near the stairs. However, the position of the stairs is changed every time.
The Golden Chest that contains Khalim’s Heart can be found in the Sewers Level 2, typically secured by a single pack of Champ/Boss.
Khalim’s Flail Khalim’s Flail Travincal
And lastly, you have to overcome The High Council, which is found in the Travincal for Khalim’s Flail. As you approach this High Council, you’ll also begin the quest Act 3 Quest 5: The Blackened Temple. Both quests will be completed simultaneously when the High Council defeats them, and the Compelling Orb is destroyed.
After you’ve defeated the High Council, place Khalim’s Brain Eye, Heart, Heart and Flail inside the Horadric Cube and hit combine to create Khalim’s will. You can equip this item and then use an ordinary melee attack against the Compelling Orb to destroy it, finish the quest, and gain access to Durance of Hate. Durance of Hate.
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