Hunt ( Final Fantasy XII)
Hunts (moburisuto, Mobu Risuto?) are a set of sidequests that are part of Final Fantasy XII where the player defeats powerful monsters, which usually cause problems for the public of a village or tribe or, in some cases, just one individual. The creatures being hunted are called ” Marks” and, in certain instances, ” Elite Marks.” There are 45 hunts available for players to complete. NPCs are part of specific hunts to help the player’s group.
Completing hunts is an excellent way to earn experience points or LP and get rewards, such as new equipment and scarce items. If the player finishes every Hunt in the order they’re available, they might encounter the main story area and bosses more of a breeze. But, some hunts could be challenging during the part of the game where they first appear.
Procedure
Hunt starts.
If a player can obtain information on the Mark by way of a bill posted on a notice board within the town, or even the Elite Mark from Montblanc, they must locate the petitioner and talk to the person to agree to the Hunt. Then, the player has to find the Mark following instructions or hints provided by the petitioner and then take it down—the Mark.
Some hunts require the hunter to perform additional tasks, such as giving items acquired to specific recipients. After completing the Hunt, the hunter has to report to the petitioner who offers the reward. Each Hunt comes with a distinct reward. However, it’s only disclosed once the Hunt is completed.
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Hunt board locations
Hunt board at Rabanastre.
Information about regular Marks can be located on boards across the Ivalice. Every board has the exact bills, which means the player can check if new hunts have been added on any board worldwide.
- Rabanastre – the Sandsea tavern. Montblanc at the Clan Centurio headquarters will also inform the player about Elite Mark hunts.
- Nalbina Fortress – Jajim Bazaar.
- Bhujerba – the Cloudborne Bar.
- Phon Coast – Hunters’ Camp.
- Archades – Granch’s Requisites.
- Balfonheim Port The Whitecap Tavern.
Marks
Hunt bills.
Marks are challenging to master. The difficulty grows exponentially with each rank. Parties with little experience should start with lower-ranking marks. The top marks at the level of VII should be challenged by character levels higher than 40. Marks typically excel in one area, e.g., defense, and generally possess only one, or rarely two, unique skills or abilities, which could be destructive if they are not adequately addressed.
Elite Marks
An example of a bill (this version is intended for Gil Snapper.)
The Elite Marks are riskier than regular Marks with similar grades. Montblanc gives the charges to be paid for Elite Marks following Vaan becoming a member of the Clan Centurio (by attending the clan’s headquarters in the northern part of Rabanastre after participating in the Rogue Tomato hunt). Although Montblanc informs the participant about his Elite Mark, he acts only as a mediator in most situations. Hence, the hunter still needs to contact the person petitioning to approve the Hunt. So, the role of Montblanc is the same as that of a petitioner.
Elite Marks generally have several exceptional attributes and abilities. For instance, they can be a rock noise that Rocktoise can double the current level of its owner multiple times during combat. The Trickster is an enormous pure white Chocobo that is invisible (though it is still possible to see its outline at a distance), making it impossible for characters to strike the creature until it is visible again. Like Gilgamesh, Shadowseer Gilgamesh, Shadowseer, and Yiazmat also have a “boss” HP bar.
Hunt order
This list is for hunts found in both the Zodiac version from Final Fantasy XII (the exclusive Japan-exclusive International Zodiac Job System and the Zodiac Age editions). The number displayed on Hunt’s page only represents the actual Hunt’s number if the player has completed hunts in between.
Hunt 01: Red and Rotten in the Desert
Rogue Tomato – Rank I
Red & Rotten in the Desert is the first Hunt of the game and is essential since it is an integral part of the narrative. This Hunt is about locating the Rogue Tomato to collect Tomaj. It’s completed during your first trip to Rabanastre.
Petitioner
The person petitioning the Hunt Tomaj is Tomaj, located at The Sandsea Tavern within Rabanastre (East End).
Mark Location
The Rogue Tomato is situated on the ledge near the entrance to Dalmasca Estersand, leaving Rabanastre. Ensure you get rid of the Wolves that are scurrying about nearby to ensure that you do not get confronted by two enemies during your fight to defeat the Mark.
Level: 2
HP: 134
Steal: Pebble, Fire Stone, Potion
There’s nothing to be learned from the very first Hunt battle. It would be best to let Vaan utilize regular attacks against his Rogue Tomato and use a Potion in case his HP is too low. The Rogue Tomato will likely flee once it reaches 50% and sinks below the cliff. It’s close from. Continue to follow it and complete it for the final Hunt.
The battle video from the Zodiac Age version is included below. The Zodiac Age version is included in the video below.
Vaan will capture his nearby Galbana Lilies in a short cutscene following the battle. Return to Tomaj to finish the Hunt. The rewards include:
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