Titan Quest Build Guides
This page is a complete listing guidebook for the building I’ve written to accompany Titan Quest. The guidebooks were created in the year 2022 (or later), which means they’re up to date with those who have purchased the Ragnarok and the Atlantis Expansion Pack. I wrote these guides using an Anniversary Edition version of the game.
In games like this, I like designs that can withstand many hits, and I usually focus on heavy resistances or high survival. I prefer to stay clear of glass cannons at all costs. Please keep this in mind when referring to the various builds I have on my site. Some designs differ from those on this site as builds in these games can be very individual and usually designed around specific game styles.
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1. Rune mastery Build Guide
Rangemaster marks the 10th mastery in the Titan Quest Ragnarok expansion. It is a general mastery specialized in creating magical weapons with devastating elemental damage. It’s like the Warrior mastery, except that it deals magic damage instead of the physical.
This build uses dual throwing weapons, which primarily attack with fire and elements. The equipment needed is throwing weapons with both hands. Intelligence should be top of the list for attributes, but do not forget to place some points on strength and agility until weapons specifications are satisfied.
Running Mastery Skills
- Mastery Bar (32 points)
- Rune Weapon (10 points) > the Magical Charge (16 points) Then the Energy drain (10 points) > Transformation (6 points)
- Words: Runeword: Explode (10 points). The Runeword is Burn (10 points)
- The Runeword is: Feather (6 points)
- Sacred Rage (10 points) = Fearful Force (6 points)
- Reckless Offensive (12 points)
- Rune of Life (6 points)
- Energy Armor (8 points)
for Cross Class Mastery
Earth Stonespeaker Build Guide
Stonespeaker greatly enhances the fire-damage capabilities of this model.
Earth Mastery Skills
- Earth Enchantment (12 points) > Brimstone (8 points) > Stone Skin (10 points)
- Variability (12 points)
- Shield (12 points) Shield (12 points)
- Eruption (12 points)
- Stone Form (12 points)
2. Nature Mastery Build Guide
Wanderer is the most simple character to increase your level at the beginning of the game because Call of the Wild is available from the beginning of your level. This skill lets you summon wolf-like companions who can swiftly run and take out enemies. There is also the Sylvan Nymph which shoots enemies over long distances.
Three wolves can be summoned at the time Call of the Wild reaches the level of 18. This can be accomplished by equipping items that boost the status of your skills.
Nature Mastery Skills
- Mastery Bar (32 points)
- Call of the Wild (16 points) > Maul (12 points), The Survival instinct (16 points), The”Strength of the Pack” (12 points)
- Sylvan Nymph (16 points) -> Overgrowth (12 points) -> Nature’s Wrath (12 points)
- The Regrowth (16 points) • Rapid Development (8 points) Then Dissemination (12 points)
- Heart of Oak (12 points) > Tranquility in Water (1 point) Then the Permanence of Stone (6 points)
Recommend Class Mastery Class Mastery
Defense: Guardian Build Guide
Guardian is among the most potent tanks available because of the combined abilities of Nature and Defense proficiency. The primary function of the Guardian in this model is to guarantee the survival of its pets through absorbing enemies and aiding injured companions.
The best attributes for this build are endurance to put on the most durable armor, dexterity to enhance defense, and overall health.
Defense Skill Mastery
- Mastery Bar (24 points)
- Armor Handling (6 points)
- Battle Awareness (12 points) > Focus (1 1 point) Then Iron Will (6 points)
- Rapid Recuperation (8 points)
It’s your choice where to place the remaining points of skill.
Earth: Summoner Build Guide
Summoner lets you summon another friend called Core Dwellerthat is capable of destroying many enemies.
I recommend using equipment that will enhance the damage caused by your pet.
Earth Mastery Skills
- Mastery Bar (32 points)
- Summon Core Dweller (16 points) -> Inner Fire (8 points) -> Wildfire (5 points) -> Metamorphosis (8 points)
Dream Ritualist Builder’s Guide
Ritualist is a Trance Of Empathy which is very effective for pets in this build. The damage reflected can be fatal to enemies of certain types, while the life leech improves the pet’s chances of survival. Dream mastery provides you with a second pet called Nightmare.
The equipment you should use could increase the amount of damage to your pet.
Dream mastery skills
- Mastery Bar (32 points)
- Awakening of Empathy (12 points)
- Summon Nightmare (16 points), Then Hypnotic Eye (1 point), Then Master Mind (8 points)
3. Hunter Mastery Build Guide
Hunter is the most suitable option for those who plan to use a bow-wielding character. This skill is a broad set of passive, active, and toggled abilities suitable for an extended range of build.
The primary characteristics of this build are agility as well as strength.
Before we move on, I’d like to clarify that the build options listed in this section are only designed to be used on bows.
Skills for Hunting Skills
- Mastery Bar (32 points)
- Skills of mark-making (12 points) Then Puncture shot Arrows (12 points) > Scatter Shot Arrows (12 points)
- Volley (6 points)
- Wood Lore (6 points)
- Herbal Remedy (6 points)
- Of the Hunt (12 points) -> Find Cover (8 points), of the Hunt (12 points) > Find Cover (8 points) > the Trail Blazing (6 points)
- The Study of the Prey (8 points) • Flush Out (6 points)
- Gouge (6 points)
for Cross Class Mastery
Dream Haruspex Building Guide
Haruspex has balanced capabilities of defense and Offensive in this build, so you don’t have anxiety about surviving battles.
Dream Skill Mastery
- Mastery Bar (24 points)
- The Trance of Convalescence (12 points)
- Lucid Dream (8 points) -> Premonition (6 points) -> Temporal Flux (6 points)
It’s your choice where you should put the remaining points of skill.
Rogue Brigand Build Guide
Brigand can make your foes get a lot of blood. This cross-class build is focused on dealing a lot of damage and damage over time (damage as time passes).
Rogue mastery skills
- Mastery Bar (32 points)
- Lethal Strike (12 points) = Mortal Wound (8 points)
- Open Wound (12 points)
- Anatomy (12 points)
- Envenom Weapon (12 points) -> Nightshade (8 points) -> Toxin Distillation (12 points) -> Mandrake (8 points)
- Flash Powder (8 points)
It’s your choice on where you should place the remaining skill points
Nature: Ranger Build Guide
Ranger lets you summon wolves to shield you from nymphs, melee, and sylvan to attack using bows.
Nature Mastery Skills
- Mastery Bar (24 points)
- Call of the Wild (16 points) followed by Maul (12 points) >”Survival Instinct” (9 points) > Power of the Pact (12 points)
- Heart of the Oak (12 points) > the tranquility of Water (1 point) The Permanently of Stone (6 points)
- Sylvan Nymph (16 points) -> Overgrowth (12 points)
4. Rogue Masters Build Guide
Rogues are excellent killers because of their many types of dexterity-based harm (pierce or bleeding and poison) and a wide range of deadly abilities.
This build’s main attributes are skill and strength, which are essential to fulfill the requirements of weapons.
Rogue Skill Mastery
- Mastery Bar (32 points)
- Calculated Strike (8 points) = Lucky Strike (6 points)
- Lethal Strike (12 points) = Mortal Wound (8 points)
- Lay Trap (16 points) Then Rapid Construction (8 points) • Improved firing mechanism (8 points)
- Anatomy (8 points)
- Open Wound (12 points)
- Blade of Honing (6 points)
- Flash Powder (8 points)
- Envenom Weapon (12 points) -> Nightshade (8 points) -> Toxin Distillation (12 points) -> Mandrake (8 points)
The Recommended Class Mastery Class Mastery
Warfare Assassin Builder Guide
The Assassin can make your Rogue stronger by giving you the ability to dual carry weapons and be more effective in attacking.
Advanced Warfare Skills
- Mastery Bar (32 points)
- Training for Weapons (6 points)
- Dual Wield (6 points) to Hew (6 points) > Cross Cut (6 points) Then Tumult (6 points)
- Dodge Attack (8 points)
It’s up to you where to place the remaining points of skill.
5. Construction Guide for Warfare: Mastery of Warfare
Warrior is the primary physical damage scavenger of Titan Quest. Most of the skills in this mastery are in the form of fundamental attacks and passives. This is the reason why war mastery is an excellent choice for newbies.
Advanced Warfare Skills
- Mastery Bar (32 points)
- The Onslaught (8 points), Then Ignore Pain (6 points), Then Hamstring (6 points), Then Ardor (6 points)
- War Wing (8 points) > Lacerate (8 points)
- Instruction in Weapons (6 points)
- Dual Wield (6 points) to Hew (6 points) Then Cross Cut (6 points) > Tumult (6 points)
- Combat Rage (12 points) > Crushing Blow (12 points) > Counter Attack (12 points)
- Dodge Attack (8 points)
- Battle Standard (10 points) to Triumph (6 points)
Class Mastery Class Mastery
Rune: Berserker Build Guide
Berserker is a formidable combat force. The closer it is to being killed, the ferocious it will become.
Be aware that Energy Armor consumes a lot of energy when it is used at higher levels. Do not exceed it unless your energy level is sufficient to support it.
Running Mastery Skills
- Mastery Bar (32 points)
- Rune of Life (6 points)
- Ackless Offensive (12 points)
- Sacred Rage (10 points) > Fearful Force (6 points)
- Energy Armor (8 points)
- The Runeword is: Feather (6 points)
It’s your choice where to place the remaining points of skill.
6. Earth mastery build guide
Pyromancer is adept at destroying the majority of foes. One of the skills that are well-rounded can be the Volcanic Orb. This has an excellent area of impact, and it has a quick recharge time. You can also use this ability in any visible place on your screen, which allows you to kill your enemies from an appropriate distance.
As this is a type of caster, the primary characteristic is its intelligence. It is only necessary to add points to dexterity to fulfill armor requirements.
Earth Mastery Skills
- Mastery Bar (32 points)
- Volcanic Orb (12 points) Then a conflagration (8 points) > Fragmentation (12 points)
- Flame Surge (12 points) Then Barrage (8 points) > Flame Arch (12 points)
- Eruption (12 points)
- Stone Form (12 points) -> Molten Rock (8 points)
- Volatility (12 points)
- Earth Enchantment (12 points) Then Brimstone (1 point) > Stone Skin (10 points)
- Shield (12 points) Shield (12 points)
- Summon Core Dweller (16 points) -> Inner Fire (8 points) -> Wildfire (12 points) -> Metamorphosis (8 points)
Class Mastery Class Mastery
Drea M: Build Guide for Evoker Builder Guide
Evoker can fix certain health and energy regeneration issues for this build by using Trance of Convalescence. It can also take some damage, which can contribute significantly to the survival of your character.
Dream Skill Mastery
- Mastery Bar (16 points)
- Relative Trance (12 points)
It’s up to you where to place the remaining points of skill.
7. The Spirit Mastery Building Guide
Theurgists can summon Liche King, the potent Liche King with the ability to cast spells of multiple types, including life steal.
To deal with bosses, summon Outsiders, your ultimate weapon. The only issue with the skill lies in its incredibly lengthy recharge duration. This is why you should keep this skill in mind for boss battles.
As this is a caster, the primary characteristic is its intelligence. Make sure to put dexterity points only to fulfill armor requirements.
Spirit Mastery Skills
- Mastery Bar (32 points)
- Ternion Attack (12 points) -> Arcane Lore (6 points)
- Summon Liche King (16 points) Then Death Nova (12 points) > Wraith Shell (12 points) > Arcane Blast (16 points)
- Life Drain (12 points) -> Cascade (10 points)
- Death Ward (8 points)
- Summon Outsider (16 points)
- Circle of Power (12 points)
Recommend for Cross Class Mastery
Dream the Diviner Builder Guide
Diviner Darkens this build because Dream works well with Spirit.
It’s got passive abilities that increase the vitality damage.
It allows you to summon”the” Nightmarecompanion with the capability to boost all pets.
Then, Trance of Empathyworks exceptionally well with pets.
Dream Skill Mastery
- Mastery Bar (32 points)
- Summon Nightmare (16 points) > Hypnotic Eye (1 point), Then Master Mind (8 points)
- Lucid Dream (8 points) -> Premonition (6 points) -> Temporal Flux (5 points)
- The Trance of Empathy (12 points)
Nature Awakener Building Guide
Soothsayer gives you additional companions you can summon (wolves and sylvan Nymph) and comes with a handy tool known as Refresh. This drastically decreases the amount of time spent on the abilities you’re currently charging.
Note you have Refreshand Summon Outsider are fantastic additions to this build.
Nature Mastery Skills
- Mastery Bar (32 points)
- Call of the Wild (16 points)
- Sylvan Nymph (16 points)
- Freshen up (12 points)
- Heart of Oak (12 points)
8. Defence Mastery Build Guidance
The Defender isn’t limited to tanking. It’s also capable of dealing out a significant amount of physical damage during combat with melee by using its shield as a weapon.
The essential attributes of this type of build include strength, agility, and overall health.
Defense Expertise Skills
- Mastery Bar (32 points)
- Batter (12 points) >>> Rend Armor (12 points)
- Shield Smash (6 points)
- Pulverize (6 points)
- Ability to Disable (6 points)
- Shield Charge (1 point)
- Colossus Form (1 point)
- Battle Awareness (12 points) > Focus (6 points) Then Iron Will (6 points)
- Rapid Recuperation (8 points)
- Adrenaline (12 points) • Resilience (6 points) Then Defense Reaction (8 points)
- Rally (6 points), Then Inspiration (1 point), Then Indignation (5 points)
- Armor Handling (6 points)
Class Mastery Class Mastery
Warfare The Conqueror Building Guide
Conqueror can be described as the leading edge on the battlefield. It is able to combine high defense while dealing with a flurry of physical destruction.
Combat Mastery Skills
- Mastery Bar (32 Points)
- Attack (8 points) Onslaught (8 points) Ignore Pain (6 points) Ignore Pain (6 points) Hamstring (6 points) Then Ardor (6 points)
- Combat Rage (12 points) > Blow (12 points) -> Crushing Blow (12 points) > Counter Attack (12 points)
- The Weapons Training (6 points)
9. The Dream Mastery Builder Guide
Seer is among the top set of burst abilities to be found in. It comes with its melee Phantom Strike, the range Distortion Wave, and the Distort Reality. But Seer doesn’t stop on burst damage alone. Dream mastery is also able to swiftly finish off the trash mobs and remaining players by using Trance of Wrath..
If you haven’t noticed, this build’s primary type of damage is an electrical burn. This means that intelligence will be the primary attribute of this build. The most effective equipment is an assault weapon such as Phantom Strike and a shield to provide a defense. This means you’ll require specific attribute points to the strength.
Dream mastery skills
- Mastery Bar (32 points)
- “Trance of Rage” (12 points)
- Dispersion wave (12 points) > Chaotic Resonance (8 points) > Psionic Impmolation (12 points)
- Phantom Strike (12 points) -> Dream Stealer (8 points)
- The Distortion of reality (12 points) > Temporal Rift (12 points)
- Lucid Dream (8 points) -> Premonition (6 points) -> Temporal Flux (6 points)
- Distortion Field (8 points)
Recommend Class Mastery Class Mastery
Storm: Prophet Build Guide
Prophetic skills could contribute to the development of electrical burns.
With the launch of Titan Quest Anniversary Edition, The electrical burn has also been affected by the bonus to elemental damage. This is why this build comes with a maxed-out Eye of the Storm from the Summon Wisp.
Storm Mastery Competencies
- Mastery Bar (32 points)
- Storm Nimbus (1 point) > Static Charge (12 points)
- Spell Breaker (1 point) -> Spell Shock (1 point)
- Summon Wisp (1 point) > Eye of the Storm (8 points)
- Squall (1 point) = Blindness (6 points)
- Energy Shield (12 points) > Reflection (8 points)
It’s your choice where to place the remaining points of skill.
10. Storm Mastery’s Build Instructions
Stormcaller comes with an extremely strong Stormcaller and powerful Ice Shard with the speed of the Torrent.
The ability to max Torrent before Ice Shard allows you to save more energy in the beginning stages without sacrificing your offensive capabilities.
Storm Mastery Competencies
- Mastery Bar (32 points)
- Ice Shard (12 points), Then Velocity (8 points), Then Torrent (8 points)
- Summon Wisp (16 points) = Eye of the Storm (8 points)
- Storm Nimbus (1 point) > Heart of Frost (8 points)
- Squall (1 point) — Blindness (6 points)
- Energy Shield (12 points) + Reflection (8 points)
- Storm Surge (12 points)
- Spell Breaker (1 point) -> Spell Shock (1 point)
Recommend Class Mastery Class Mastery
Defense: Paladin Build Guide
Paladin My cross-class skill for this build is that it can effectively play the role of caster and tank together.
The ability of this build to tank can be compared to Torrent, which comes from Ice Shard, as the skill is more damaging in melee.
Defense Expertise Skills
- Mastery Bar (32 points)
- Armor Handling (6 points)
- Battle Awareness (12 points) > Focus (1 1 point) > Iron Will (6 points)
- Rapid Recuperation (8 points)
- Adrenaline (12 points) = Resilience (6 points)
- Rally (12 points) > Inspiration (6 points) Then Refusal (12 points)
- Colossus Form (4 points)
Nature Druid Builder Guide
Druid provides you with a new friend with Sylvan Nymph, which deals elemental damage as well. This increases the power of the Eye of the Storm buff from Wisp.
Natural Mastery Skill
- Mastery Bar (32 points)
- Sylvan Nymph (16 points) -> Overgrowth (12 points) -> Nature’s Wrath (12 points)
- Heart of the Oak (12 points) > of Water (6 points) -> of Water (6 points) The Permanence of Stone (6 points)
Place your remaining skill points onto one of two options: Call of the Wild or Regrowth.
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